Socious and Xplosion (Product Development)

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As part of my university final year game design module I put together a team to tackle the big project associated with the module. This was considered the toughest module of the entire Digital Art and Technology degree I was doing. The group consisted of myself, Matt Bilson (@MattBilson), Devin Cheevers (@DevinCheevers) and Andy Coates. […]

Interactive Sound LED Sequence Lantern using MAX MSP, iCube, Mic and Speakers

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wAs part of the final year of my Digital Arts degree, I created a Digital Interactive Sound Installation, involving the generation of an array of visualised LED sequences, using ambient sounds and intentional directed sound. As a digital artist I am captivated by sound and I strive to learn ways of using sound to engage […]

Estelle Flash Game Design

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When I was interning at Prezence, I was lucky enough to work on a game for the pop artist Estelle. I hadn’t been at the company for a week when I had to work over a long bank holiday weekend to get the designs for the games finished to make the deadline. The project was […]